﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace LumenLiquid.Database.Entities.World
{
    internal class Teleporter
    {
        public virtual int Id { get; set; }
        public virtual int MapId { get; set; }
        public virtual Vector3 Position { get; set; }
        public virtual Vector3 Rotation { get; set; }
    }
}
